Conference paper Open Access

Real-time Upper Body Reconstruction and Streaming for Mixed Reality Applications

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{
"description": "<p>In view of the challenges of real-time 3D reconstruction and transmission, the research on tele-immersion systems has been quite intense. We present an end-to-end, real-time 3D reconstruction system of the human body&rsquo;s upper part in mixed reality applications, implemented with the use of a single depth camera on the capture side, whereas no special setup is required. Our system captures the scene, extracts the user&rsquo;s point cloud and by quantizing it, achieves real-time mesh generation and streaming. This system, together with the appropriate virtual (VR) or augmented (AR) reality equipment, creates a sense of a more direct, face-to-face communication, as if both users were in the same environment.&nbsp;</p>",
"creator": [
{
"affiliation": "University of Patras",
"@type": "Person",
},
{
"affiliation": "University of Patras",
"@type": "Person",
"name": "Konstantinos Moustakas"
}
],
"headline": "Real-time Upper Body Reconstruction and Streaming for Mixed Reality Applications",
"datePublished": "2020-07-29",
"url": "https://sandbox.zenodo.org/record/652728",
"@context": "https://schema.org/",
"identifier": "https://doi.org/10.5072/zenodo.652728",
"@id": "https://doi.org/10.5072/zenodo.652728",
"@type": "ScholarlyArticle",
"name": "Real-time Upper Body Reconstruction and Streaming for Mixed Reality Applications"
}
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