Conference paper Open Access

Real-time Upper Body Reconstruction and Streaming for Mixed Reality Applications

Dimitrios Laskos; Konstantinos Moustakas


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{
  "description": "<p>In view of the challenges of real-time 3D reconstruction and transmission, the research on tele-immersion systems has been quite intense. We present an end-to-end, real-time 3D reconstruction system of the human body&rsquo;s upper part in mixed reality applications, implemented with the use of a single depth camera on the capture side, whereas no special setup is required. Our system captures the scene, extracts the user&rsquo;s point cloud and by quantizing it, achieves real-time mesh generation and streaming. This system, together with the appropriate virtual (VR) or augmented (AR) reality equipment, creates a sense of a more direct, face-to-face communication, as if both users were in the same environment.&nbsp;</p>", 
  "license": "https://creativecommons.org/licenses/by/4.0/legalcode", 
  "creator": [
    {
      "affiliation": "University of Patras", 
      "@type": "Person", 
      "name": "Dimitrios Laskos"
    }, 
    {
      "affiliation": "University of Patras", 
      "@type": "Person", 
      "name": "Konstantinos Moustakas"
    }
  ], 
  "headline": "Real-time Upper Body Reconstruction and Streaming for Mixed Reality Applications", 
  "image": "https://zenodo.org/static/img/logos/zenodo-gradient-round.svg", 
  "datePublished": "2020-07-29", 
  "url": "https://sandbox.zenodo.org/record/652728", 
  "@context": "https://schema.org/", 
  "identifier": "https://doi.org/10.5072/zenodo.652728", 
  "@id": "https://doi.org/10.5072/zenodo.652728", 
  "@type": "ScholarlyArticle", 
  "name": "Real-time Upper Body Reconstruction and Streaming for Mixed Reality Applications"
}
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