Conference paper Open Access

Real-time Upper Body Reconstruction and Streaming for Mixed Reality Applications

Dimitrios Laskos; Konstantinos Moustakas


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    <subfield code="a">&lt;p&gt;In view of the challenges of real-time 3D reconstruction and transmission, the research on tele-immersion systems has been quite intense. We present an end-to-end, real-time 3D reconstruction system of the human body&amp;rsquo;s upper part in mixed reality applications, implemented with the use of a single depth camera on the capture side, whereas no special setup is required. Our system captures the scene, extracts the user&amp;rsquo;s point cloud and by quantizing it, achieves real-time mesh generation and streaming. This system, together with the appropriate virtual (VR) or augmented (AR) reality equipment, creates a sense of a more direct, face-to-face communication, as if both users were in the same environment.&amp;nbsp;&lt;/p&gt;</subfield>
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