Journal article Open Access

Generations of Video Game System: Defying the Way we Define Entertainment

camrodr8d8

Home entertainment takes its brand-new kind. With the development of innovation and its combination to various aspects of our lives, conventional home entertainment such as theatrical plays and cultural shows is changed by so-called "electronic home entertainment". There you have various digital and animated movies that you can enjoy on cinema or on your home entertainment system, cable television service system (CTS), and the computer game system, which is popular not simply to young and old gamers alike but likewise to video game developers, simply because of the development of ingenious technologies that they can use to enhance existing video game systems.

Files (165.7 kB)
Name Size
104639.pdf
md5:823da206811a2a021faf8d210c84a393
165.7 kB Download
1
1
views
downloads
All versions This version
Views 11
Downloads 11
Data volume 165.7 kB165.7 kB
Unique views 11
Unique downloads 11

Share

Cite as